Shannon, Hypergames and Information Warfare

ABSTRACT

Shannon’s Information Theory provides a robust and quantifiable model for explaining the fundamental paradigm of Information Warfare. This paper reviews the four canonical strategies of Information Warfare, in the context of Shannon’s models and further extends these models into the domain of hypergame theory.


AUTHORS

Clayton School of Information Technology, Monash University
Australia

Carlo Kopp, MIEEE, MAIAA, PEng Carlo attended the University of Western Australia , and graduated in Electrical Engineering with First Class Honours, in 1984. He completed a research Masters in Computer Science in 1996, and a PhD in 1999 at Monash University in Melbourne. His other research interests include air warfare strategy, doctrine and information warfare. Carlo maintains his registration as a professional engineer.

Journal of Information Warfare

The definitive publication for the best and latest research and analysis on information warfare, information operations, and cyber crime. Available in traditional hard copy or online.

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Keywords

A

AI
APT

C

C2
C2S
CDX
CIA
CIP
CPS

D

DNS
DoD
DoS

I

IA
ICS

M

S

SOA

X

XRY

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The definitive publication for the best and latest research and analysis on information warfare, information operations, and cyber crime. Available in traditional hard copy or online.

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